Protection Warrior Raid Throughput

The most popular Protection Warrior Throughput in WoW - TWW. Data-driven builds updated daily for One-Armed Bandit in The War Within 11.1.5. Disclaimers & FAQ

Throughput

Below is an average breakdown of a small sample of top Protection Warrior rankings for One-Armed Bandit. You can use this to compare to your own cast counts and uptime to find potential points of improvement. Note that the top logs on some encounters may be skewed towards unnecessary padding that you might not want to emulate.

Damage Breakdown

This table shows damage against all targets in the encounter. The top 3 damage abilities are Execute, Demolish, and Shield Slam. The ability that does the most damage per cast is Shield Charge, at 71.6M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeDPS
21.40%
158.54M45.39.73.50M45.33.51M41.9%-565.7K
15.50%
114.78M7.41.615.56M27.34.20M45.6%3.44%409.5K
14.93%
110.58M71.815.41.54M71.81.54M52.4%-394.5K
7.56%
55.99M60.813.0920.5K96.2582.0K41.5%-199.8K
6.46%
47.86M---215.5222.0K43.6%-170.7K
5.25%
38.90M---186209.2K41.6%95.70%138.8K
5.09%
37.74M---34.81.08M40.7%-134.7K
4.82%
35.73M5.71.21.72M (4.55M)11.5 (72.2)855.3K (359.8K)40.6% (43.1%)20.25%127.5K
4.43%
32.79M0.50.171.60M13.72.40M62.2%0.06%117.0K
Melee
3.62%
26.80M215.646.2124.3K215.6124.3K42.1%-95.6K
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Total
100.00%740.76M2.64M

Healing Breakdown

This table shows healing done to all friendly targets. The top 3 healing abilities are Ignore Pain, Leech, and Last Stand. The ability that does the most healing per cast is Last Stand, at 6.6M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeOverhealHPS
60.19%
56.94M20.34.32.81M163.1349.0K-72.14%30.21%203.1K
21.38%
20.23M---84.6239.0K--25.78%72.2K
7.91%
7.48M1.10.26.65M1.16.65M-5.72%14.63%26.7K
5.96%
5.64M---17.3327.0K-12.36%-20.1K
2.41%
2.28M---7.7295.8K--24.92%8.1K
1.89%
1.78M---0.92.04M--47.86%6.4K
0.23%
214.4K0.00.05.14M0.05.14M---764.9
0.04%
33.4K---2.513.4K38.3%-46.64%119.2
0.00%
0---0.0---100.00%0
Total
100.00%94.60M27.23%337.5K

Damage Taken Breakdown

This table shows damage taken from all enemies and mechanics in the encounter. The top 3 most damaging mechanics are Melee, The Big Hit, and Pay-Line.

NameAmountAbsorbedCastsHitsAvg HitUptimeMissMitigatedDTPS
Melee
34.69%
60.93M10.31M38.627.8951.9K-27.86%84.71%217.4K
15.23%
26.76M2.19M5.65.61.13M55.69%-86.77%95.5K
11.84%
20.80M10.74M8.532.1647.5K--31.09%74.2K
9.30%
16.34M8.14M-85.5191.1K--31.97%58.3K
6.19%
10.88M5.33M-25.9419.8K4.62%-29.90%38.8K
5.02%
8.81M3.73M-2.83.20M--24.71%31.4K
3.36%
5.91M3.07M9.531.1189.8K13.00%-29.93%21.1K
3.05%
5.35M2.44M-15.9336.2K--27.14%19.1K
1.69%
2.97M1.11M-2.31.32M--39.54%10.6K
1.66%
2.91M850.6K0.74.3663.2K-0.97%41.60%10.4K
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Total
100.00%175.67M76.14%626.8K

Damage Mitigated

Damage mitigated by abilities, as well as by passive sources like Versatility. These values are estimates.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeOverhealHPS
49.99%
26.66M---72.2369.4K---95.1K
23.01%
12.27M---210.558.3K---43.8K
11.99%
6.39M---37.7169.7K---22.8K
9.99%
5.33M---242.821.9K---19.0K
2.87%
1.53M---15.2100.6K---5.5K
1.23%
658.2K---8.875.2K---2.3K
0.91%
487.4K---75.06.5K---1.7K
Total
100.00%53.33M-190.3K

Damage Done to the first two Reel Assistants killed per wave

The top 3 damage abilities are Demolish, Execute, and Revenge. The ability that does the most damage per cast is Shield Charge, at 8.8M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeDPS
19.20%
12.08M6.91.51.75M2.54.91M37.3%3.24%43.1K
18.97%
11.94M36.87.9329.5K4.03.00M43.3%-42.6K
10.20%
6.42M60.813.0105.5K10.5611.0K38.1%-22.9K
8.29%
5.22M---27.8187.7K38.1%95.70%18.6K
7.66%
4.82M59.512.781.8K3.21.54M56.6%-17.2K
7.56%
4.76M5.41.2311.8K (569.0K)2.0 (9.2)827.3K (336.2K)36.7% (37.3%)19.21%17.0K
4.97%
3.13M---3.2974.9K36.4%-11.2K
4.17%
2.62M---19.4135.1K42.7%99.58%9.4K
4.06%
2.56M---12.3208.6K43.9%-9.1K
4.01%
2.52M0.30.18.76M1.41.80M73.5%0.06%9.0K
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Total
100.00%62.92M224.5K

Damage Done during Stage 2

The top 3 damage abilities are Execute, Shield Slam, and Demolish. The ability that does the most damage per cast is Shield Charge, at 77.9M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeDPS
44.09%
87.45M22.84.93.84M22.73.86M43.6%-312.0K
14.22%
28.21M17.83.81.58M17.81.58M53.7%-100.7K
11.76%
23.32M1.70.413.99M5.24.48M50.4%0.76%83.2K
5.93%
11.76M---51.7227.6K43.7%-41.9K
4.12%
8.18M---7.41.10M43.8%-29.2K
3.59%
7.11M---33.6211.6K39.8%20.85%25.4K
3.27%
6.49M0.10.077.88M2.23.00M65.4%-23.2K
Melee
3.25%
6.45M51.711.1124.8K51.7124.8K41.7%-23.0K
2.47%
4.89M---33.7145.2K42.3%21.62%17.5K
2.36%
4.68M1.00.2962.2K (3.55M)1.1 (10.1)925.2K (365.3K)42.3% (44.4%)3.91%16.7K
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Total
100.00%198.35M707.7K

Damage Taken from The Big Hit

NameAmountAbsorbedCastsHitsAvg HitUptimeMitigatedDTPS
100.00%
26.76M2.19M5.65.61.13M55.69%86.77%95.5K
Total
100.00%26.76M86.77%95.5K

Rankings Sample

The data on this page was generated using the following sample of recent top rankings that match your selection.

NameDateDurationDPS
Warrior ProtectionBistoshish
Jun 115:202,922,521
Warrior ProtectionBoost
Jun 53:062,828,031
Warrior ProtectionBoost
Jun 122:582,750,359
Warrior ProtectionBistoshish
Jun 124:452,725,386
Warrior ProtectionLacoste
Jun 106:002,719,081

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