Blood Death Knight Raid Throughput

The most popular Blood Death Knight Throughput in WoW - TWW. Data-driven builds updated daily for Cauldron of Carnage in The War Within 11.1.5. Disclaimers & FAQ

Throughput

Below is an average breakdown of a small sample of top Blood Death Knight rankings for Cauldron of Carnage. You can use this to compare to your own cast counts and uptime to find potential points of improvement. Note that the top logs on some encounters may be skewed towards unnecessary padding that you might not want to emulate.

Damage Breakdown

This table shows damage against all targets in the encounter. The top 3 damage abilities are Death Strike, Dancing Rune Weapon, and Vampiric Strike. The ability that does the most damage per cast is Dancing Rune Weapon, at 13.5M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeMissDPS
32.31%
77.51M36.118.22.15M36.92.10M24.7%--653.6K
15.35%
36.81M2.71.412.22M (1.25M)125.5 (50.3)266.0K (68.1K)26.0% (27.6%)47.30%-310.4K
13.53%
32.46M30.215.31.07M61.8525.3K27.8%--273.7K
6.71%
16.10M---17.3928.9K29.6%--135.7K
Melee
4.19%
10.06M80.940.9124.4K80.9124.4K29.9%--84.8K
3.26%
7.82M22.811.5342.8K23.8328.4K21.0%--65.9K
2.90%
6.96M---48.6143.3K24.4%--58.7K
2.80%
6.72M1.10.65.93M106.563.1K27.7%-0.13%56.7K
2.57%
6.16M---47.5129.8K28.8%89.43%-51.9K
2.15%
5.16M---3.71.41M25.5%--43.5K
Show More
Total
100.00%239.86M2.02M

Healing Breakdown

This table shows healing done to all friendly targets. The top 3 healing abilities are Blood Shield, Death Strike, and Tombstone. The ability that does the most healing per cast is Anti-Magic Shell, at 4.7M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeOverhealHPS
42.78%
28.46M---11.72.44M-91.97%-240.0K
11.46%
7.63M---36.1211.4K--90.46%64.3K
8.97%
5.96M1.91.03.08M15.8377.5K-12.12%61.87%50.3K
8.48%
5.64M1.20.64.70M10.2553.0K-6.22%58.48%47.6K
8.10%
5.39M---118.145.6K-52.12%-45.4K
4.09%
2.72M---67.240.5K16.6%-88.30%22.9K
3.19%
2.12M---14.8143.5K-18.28%-17.9K
3.06%
2.03M---12.9157.2K--38.64%17.1K
2.81%
1.87M---30.262.0K26.5%-81.95%15.8K
2.48%
1.65M---24.567.4K--33.23%13.9K
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Total
100.00%66.52M67.07%560.9K

Damage Taken Breakdown

This table shows damage taken from all enemies and mechanics in the encounter. The top 3 most damaging mechanics are Melee, Thunderdrum Salvo, and Eruption Stomp.

NameAmountAbsorbedCastsHitsAvg HitUptimeMissMitigatedDTPS
Melee
41.69%
31.54M27.90M20.912.22.59M-41.72%63.82%265.9K
15.73%
11.90M4.39M1.97.91.51M--31.92%100.4K
10.20%
7.72M4.19M1.11.17.24M--22.93%65.1K
6.51%
4.93M2.50M1.58160.8K67.47%100.00%30.33%41.5K
6.16%
4.66M4.66M1.61.62.91M--65.72%39.3K
4.85%
3.67M1.86M2.72.71.34M--29.42%30.9K
4.33%
3.28M2.34M1.559.255.4K49.38%100.00%26.63%27.6K
3.24%
2.45M1.68M1.250.948.3K43.35%-28.60%20.7K
2.17%
1.64M652.7K-1.31.29M--29.07%13.8K
1.73%
1.31M407.1K-13.795.7K--30.25%11.0K
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Total
100.00%75.65M51.52%637.9K

Damage Mitigated

Damage mitigated by abilities, as well as by passive sources like Versatility. These values are estimates.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeOverhealHPS
43.16%
5.13M---114.344.9K---43.3K
30.54%
3.63M---231.715.7K---30.6K
24.68%
2.94M---32.789.8K---24.7K
0.87%
103.5K---17.65.9K---873.0
0.75%
89.3K---1.274.4K---752.7
Total
100.00%11.89M-100.3K

Damage Done during Dancing Rune Weapon

The top 3 damage abilities are Dancing Rune Weapon, Death Strike, and Vampiric Strike. The ability that does the most damage per cast is Dancing Rune Weapon, at 12.6M per cast.

NameAmountCastsCPMAvg CastHitsAvg HitCritUptimeDPS
30.70%
34.35M2.71.412.11M (453.2K)125 (18.1)264.9K (68.3K)25.9% (27.9%)47.30%289.6K
26.29%
29.42M36.118.2815.7K10.52.81M26.1%-248.1K
17.83%
19.96M30.215.3660.8K44.6447.5K28.6%-168.3K
5.67%
6.35M---6.11.03M31.5%-53.5K
Melee
3.17%
3.55M80.940.943.8K29.2121.4K28.3%-29.9K
2.57%
2.88M---23.2124.0K26.1%-24.3K
2.12%
2.37M1.10.62.09M37.663.0K28.2%-20.0K
1.66%
1.86M---15.9117.2K26.9%89.43%15.7K
1.33%
1.49M---1.11.40M25.0%-12.6K
1.14%
1.28M0.90.41.47M8.5150.9K22.8%7.06%10.8K
Show More
Total
100.00%111.91M943.6K

Damage Taken from Scrapbomb

NameAmountAbsorbedCastsHitsAvg HitUptimeMitigatedDTPS
100.00%
3.67M1.86M2.72.71.34M-29.42%30.9K
Total
100.00%3.67M29.42%30.9K

Damage Taken from Eruption Stomp

NameAmountAbsorbedCastsHitsAvg HitUptimeMitigatedDTPS
100.00%
7.72M4.19M1.11.17.24M-22.93%65.1K
Total
100.00%7.72M22.93%65.1K

Damage Taken from Lightning Bash

Lightning Bash damage is significantly reduced if the initial Physical hit is absorbed or mitigated.

NameAmountAbsorbedCastsHitsAvg HitUptimeMitigatedDTPS
100.00%
4.66M4.66M1.61.62.91M-65.72%39.3K
Total
100.00%4.66M65.72%39.3K

Rankings Sample

The data on this page was generated using the following sample of recent top rankings that match your selection.

NameDateDurationDPS
DeathKnight BloodMooponus
Jun 12:112,206,930
DeathKnight BloodSenkuzan
Jun 31:442,122,916
DeathKnight BloodOnlyfox
Jun 41:472,113,965
DeathKnight BloodChesapeake
Jun 41:172,049,046
DeathKnight BloodZörander
Jun 132:452,044,603

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